Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Sunday, January 22

Alienware Aurora (Gaming Pc) Review




   With the trend full-on toward lightweight notebook and netbook computing, it’s amazing to watch the occasional desktop PC climb back up (or would that be down?) the evolutionary ladder to re-emerge as a huge, hulking, expensive beast with as big an appetite for desktop real estate as electrical power. Alienware’s  Aurora ALX, tipping the scales at 80 pounds in its shipping box, is one of these increasingly rare beings.

     Bundle

The Alienware bundle is always something to admire with the large graphics and well packaged contents. An installation manual, Windows 7 backup DVD, Driver CD, DVI-HDMI adapter, Alienware badges were neatly packed together in a  separate box for the accessories. An alienware TactX headphone set and a 21.5” monitor are also included in the package but were not present in our review bundle. The installation manual bears special mention as the faux leather binding and the metallic spiral rings combined with the glossy pages make you want to look inside at stuff which you would probably know anyway but still feels really good.  

                                                                       Looks and Build
Unpacking the Alienware was a feat in itself. Taking the 20 odd kilo beast out of the box and setting it up on our labs test area took quite an effort but in the end it was worth it. Sitting there, in all its glory in between the normal and mundane cabinets was the Aurora ready to tackle anything we'd throw at it. The jet black cabinet with the shiny and all too familiar alienware logo on the front panel had another surprise waiting for us. The logo interestingly doubles up as a button which unlocks the front panel sliding down to reveal the BluRay drive and all-in-one card reader. What really sets it apart (as if it wasn't already different enough) is the neon lighting housed around the various nooks and crannies.

Mouse: The TactX keyboard and mouse are among the best bundled input devices we have received in a long time. The hyper scroll toggle and profile changer along with the position of the laser might remind you of the Logitech G9X and rightfully so since the hardware is the same minus the customizable grips and weight system. The LCD display shows the current DPI setting which can easily be changed with the small keys present under the left mouse button. The non slip surface and rubberized grips on the side made gaming sessions a breeze and there were no cramps even after hours of usage. The mouse would have been perfect if not for the navigation keys on the left which were a bit too slim and the positioning might take time to get used to. One thing to remember is the teflon feet under the mouse aren't replaceable so they should be cleaned weekly.
Keyboard: They keyboard has really been designed very well. The smooth finish coupled with the right amount of resistance provided by the keys propelled it leagues ahead of the spongy keys of the Logitech G15/G110. Gaming keyboards are generally a nightmare for typing but the TactX keyboard is comfortable enough for some typing after a tiring stretch of hardcore gaming. The backlighting was  really good and was visible even in a  brightly lit environment although there was no toggle to adjust the brightness levels. All this this comes at the cost of the keyboard using up 2 USB slots but with the ample amount of slots present, it shouldn't be a problem.     

Performance and Benchmarking


Simply put, there was nothing that was too big for the Aurora ALX as it blew through all our benchmarks with ease. Scoring an insane 22199 in 3DMark, 11809 in Geekbench and 2415 in Passmark, scores which are usually associated with 3D workstations should give you an idea of just how much sheer raw processing power is available. In games, the scores were equally amazing. We ran all the games at a resolution of 1920x1080/4xAA/8xAF starting with Lost Planet: Colonies Edition at DX10, garnering a score of 93FPS. We wanted to run Lost Planet 2 but there are some compatibility issues with crossfire X. We used the Far Cry 2 DX10 benchmark, setting all the features to ultra high and ran the long ranch demo which scored 100FPS. The recently released Final Fantasy XIV benchmark resulted in a score of 14,585 which equals to lag-free performance no matter what is present on the screen. Crysis: Warhead, a relatively old game which at the time brought even the highest end Pc to its knees was very playable with a constant 57FPS. Mafia 2, a DX11 game ran at 68FPS although we couldn’t turn on the PhysX settings since it is exclusive to Nvidia cards. Lastly, we ran Dark Void which delivered an amazing 165 FPS. To make a long story short, everything was blown out of the water in terms of playability. To say this system is powerful is an understatement. As of right now, most games use a 32 bit architecture and don’t use more than 4GB RAM. But memory intensive tasks like video editing, graphic designing, multitasking, file extraction will greatly benefit from the 24GB RAM. 

                                                                              Special Features
The Aurora ALX has an active thermal venting system which automatically dissipates the heat when it crosses a particular threshold situated at the top in the shape of louvered fins. Some games with a “plays best on alienware” in their intro like Dark Void make creative usage of the neon lighting system by constantly tweaking and changing the colours. The effects really set the mood, especially in a dark room and is not just a gimmick. The ever present alienware command center software can be used to change the lighting, change power settings and even set macros for the keyboard. Taking this a step further, the lighting can be customized for each of the the 7 individual regions on the cabinet by changing, merging or even make the colours pulsate. The most interesting feature was when we opened up the cabinet and the lighting kicked in making it incredibly convenient to check out the system and as such should be made mandatory in all cabinets. The fact that these were rechargeable lights made it even better and they will work without any power.
Bottom line

Alienware has done away with the garish and overly loud systems of yore and come up with a design that is both stylish and cool without sacrificing their distinct “Alienware” look and in the process have evolved. Definitely recommended for people with a lot of cold, hard cash to throw away on a very powerful PC that will last them for years.
Specifications:
Motherboard: Intel® X58 mATX Motherboard
Processor: Intel® Core i7X 980x (3.33GHz/12MB cache)
Operating System: Windows® 7 Ultimate x64
Main Memory: 24GB Tri-Channel DDR3 SDRAM at 1333Mhz (9-9-9-24 timing)
Display: Alienware 21.5” monitor
Video Graphics & Memory: Dual AMD 5870 Radeon CrossfireX @ 2GB DDR5
Hard Drive: 2x 320GB @ 10,000rpm
Optical Drive: DVD Super Multi Double Layer
Front I/O Ports: (2x) High-Speed USB 2.0, Firewire IEEE 1394, Microphone In, Headphone/Speaker Out
Rear I/O Ports: eSATA, RJ-45 Gigabit Ethernet, (6x) High-Speed USB 2.0, Firewire IEEE 1394, Microphone In, Line-In, 7.1/5.1/2.1 Speaker input, SPDIF Digital Output (TOSLINK), SPDIF Digital Output (Coax)
Weight: 21 kg

 Price $4,249

For more description see this video


Sunday, January 15

Playstation Vita Review


   With the huge success of PlayStation Portable selling over 71.4 million units worldwide, Sony is all set to release the next version of the PSP called as the PS Vita. The gaming console packs a quad-core graphics processor, which is even impressive than the iPad 2. It looks quite similar to the PSP, however without any doubt the Vita is more impressive and elegantly designed. It sports a 5-inch OLED multi-touch capacitive touchscreen, 24-bit color with a resolution of 960 × 540 qHD and has pixel density of 220 ppi.

    The Playstation Vita is silmilar to it’s predecessor in design, size and although quite a bit heavier than the PSP 3000, it is lighter than the PSP 1000. The Playstation Vita sports a slightly larger screen, with it’s beautiful 5-inch OLED screen. The screen displays very bright and beautiful images, but suffers from the same fundamental problem as the PSP screen did, it has trouble keeping glare out even with the brightness turned all the way up, the device is very difficult to play outside. The Playstation Vita is jammed with technology though, sporting the four face buttons (notably smaller than the PS3 controllers and PSP face buttons), two shoulder buttons, a “Playstation Home” button that will pause the current application and allow you to access other applications, two thumbsticks which are significantly smaller than on a PS3 controller or the PSP but are raised and feel like thumbsticks. On top of that the system has a front multi-touch screen, rear touch panel, front and rear facing camera as well as built in six-axis control (Yes it works significantly better then the six-axis controller).

    First thing you will notice when booting up the Playstation Vita is that Sony did away with the XMB in favor for floating circles that represent the apps that you have on your system. Whether it be apps pre-installed, apps from the PS Store or games that have installed onto your system, everything can be accessed from this screen. When you first put in a game cartridge the game will install a very small file onto the system, which will act as you’re game launcher. From there it will bring you to a launch screen, dedicating memory and such to the game, but the system hasn’t started the game yet. From this launch screen you can update the game or browse the internet for more information about the game as well as being able to access the in-game manual. The multi-tasking is handled surprisingly well, the vita can have up to six different applications open at the same time that you can switch through with ease. When finished with the application you simply swipe from the top right to the bottom left and peel away the application and poof it’s gone. It’s a visually pleasing effect and closes almost instantly making a very fluid experience.

    Let’s get this one out of the way. The battery life is awful, but considering the specs of the device it’s impressive they can get as long as they do. The system will get about 5 hours of play time per charge, with about the same time running network features but i’m guessing significantly less if network features aren’t disabled throughout the game. Luckily you have a few different options to charge, the system charged via USB cord. There’s a wall adaptor included but you can also charge from your computer and PS3. The Vita has some compatibility with the Playstation 3 at the moment but it’s limited to backing up the items on my vita and restoring from previous backups.



Key Features

  • Claim your PS Vita system one week before the official release date.
  • Vita features breakthrough controls like back and front multi-touch screens and dual analog sticks.
  • Take on your friends, or even the world, anywhere, anytime with always-on 3G and Wi-Fi1.
  • Enjoy continuous, uninterrupted gameplay between your PS3 and Vita.
  • Protect your investment with an exclusive PS Vita case.
  • Go wild in the world of Little Deviants—the addictive new game that makes full use of the PS Vita's unique features.







PS Vita games
  • Asphalt Injection
  • Bioshock
  • BlazBlue Continuum Shift Extend
  • Call of Duty
  • Disgaea 3 Return
  • Dust 514
  • FIFA 
  • Final Fantasy X
  • Gravity Rush
  • Killzone
  • Lego Harry Potter: Years 5-7
  • Little King’s Story
  • Lumines: Electric Symphony
  • Ruin
  • Silent Hill: Book of Memories
  • Super Monkey Ball
  • Tales of Innocence R
  • Touch My Katamari

Plastation vita price list



  • 3G model: $390
  • Wi-fi only model: $325

                                                
                                 For detail desciption watch this video